// sword_book.c

inherit ITEM;

void create()
{
        set_name("华山剑谱", ({ "sword book", "book" }));
        set_weight(600);
        /*if (clonep())
                set_default_object(__FILE__);
        else*/
        {
                set("unit", "本");
                set("long",
"封面上写著「华山剑法 -- 卷二（进阶）」\n");
                set("value", 1000);
                set("material", "paper");
                set("skill", ([
                        "name":   "huashan-sword",        // name of the skill
                        "exp_required":        1000,                // minimum combat experience required
                                                                // to learn this skill.
                        "jing_cost":        30,                        // jing cost every time study this
                        "difficulty":        20,                        // the base int to learn this skill
                                                                // modify is jing_cost's (difficulty - int)*5%
                        "max_skill":        40                        // the maximum level you can learn
                                                                // from this object.
                ]) );
        }
}